Game Logic Implementation: Implemented the core game logic, including player turns, win condition detection, and tie detection, adhering to the rules of Tic-Tac-Toe.
User Interface Development: Designed a simple command-line interface (CLI) for the game, providing clear instructions and prompts for players to make their moves.
Input Validation: Implemented input validation mechanisms to ensure that players’ moves are within the valid range of the game board and prevent invalid inputs from causing errors.
Game Modes: Expanded the game to include different modes, such as player vs. player, player vs. AI, and AI vs. AI, offering players a variety of gameplay options.
AI Implementation: Integrated an AI opponent using algorithms such as Minimax or Monte Carlo Tree Search (MCTS) to provide challenging gameplay for single-player mode.
Testing and Debugging: Conducted thorough testing and debugging to identify and fix issues related to game logic, user interface, and AI behavior, ensuring a smooth and error-free gaming experience.
Documentation: Created comprehensive documentation covering the project’s architecture, implementation details, and instructions for running and playing the Tic-Tac-Toe game.